Monsterpocalypse: Building Reclamation Facility PIP 51110
One of the first structures built by any Zerkalo Bloc invasion force is a Reclamation Facility. These buildings serve as gathering points for the more unrefined resources that are produced by the fighting near their location. Not only do these...
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Monsterpocalypse: Zerkalo Bloc Komkor 001 Monster PIP 51109
Standard strategy doctrines guide the sequence of steps in every Zerkalo Bloc invasion. The first wave is led by brute force mecha that carve out a landing zone in the new dimension. When a relatively safe area is established, the...
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Warcaster: Paladin Annihilators - Iron Star Alliance Squad PIP 83008
Armed with rapid-fire harbinger cannons, the Paladin Annihilators provide heavy support to Alliance forces on the battlefield. While charged with Arc, the weapons’ advanced smart lock-targeting system robs its targets of the defensive benefits of cover. Even more terrifying, once the harbinger locks...
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Warcaster: Ranger Heavy Support - Marcher Worlds Squad PIP 82008
As their name suggests, the Ranger Heavy Support squad provides devastating fire support to Ranger forces in the field. Packing man-portable talon rocket launchers, these troops would be considered slow moving if not for their slip displacer mechanika that enables them to keep up with the forces they support with...
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Warcaster: Vassal Witch Hunters - Aeternus Continuum Squad PIP 84008
The heavily armed Vassal Witch Hunters provide fire support to Aeternus Continuum forces in battle. Though they are slow to move under the weight of their hex cannons, the Witch Hunters phase sequencers enable them to maneuver into the best position possible...
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