Tyranid Termagant Brood GAW 51-16
Termagants are fast, agile and cunning creatures. In planetary invasions, Termagants scuttle forward on four legs whilst unleashing torrents of fire from the anti-personnel bio-weaponry clutched in their clawed forelimbs. This box set contains 12 multi-part plastic Termagants and one...
$35.00
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Neophyte Hybrids: Genestealer Cults GAW 51-52
By the time a Genestealer Cult launches its insurrection, its Neophyte Hybrids make up a horde of thousands. Weathered and toughened by a life of hard labour, each cultist features the inhuman reactions and strength their alien genes gift them....
$40.00
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Atalan Jackals: Genestealer Cults GAW 51-62
Atalan Jackals are fourth generation Neophytes who form the outriders of their gene-sect. They roam the corners of the host planet in search of new regions for their cult to infest.Atalan Jackals provide fast-moving firepower and rapid assault support for...
$55.00
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Start Collecting! Tyranids GAW 70-51
A seemingly numberless horde of ghastly super-predators, adapted bio-weapons optimised for the kill - the Tyranids emerge from the cold darkness of the intergalactic void. They hunt, kill and feed endlessly, stripping the galaxy of all organic matter they encounter,...
$95.00
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Tyranid Hormagaunt Brood GAW 51-17
The Hormagaunt is a highly specialised Tyranid bioform. Each Hormagaunt has four razor-sharp claws specially developed for ripping and piercing flesh and armour, and powerful hind legs that allow the creature to dart into combat at an astounding speed. This...
$35.00
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Daemons of Tzeentch: Blue Horrors GAW 97-30
Casting vindictive glares at their enemies and blasting them apart with mystical fire, Blue Horrors are as resentful and bitter as their pink cousins are gleeful and capricious. Muttering glumly, Blue Horrors cast azure flames from their fingertips, stomping and...
$35.00
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Hordes of Chaos: Chaos Knights GAW 83-09
You get five multi-part plastic Chaos Knight models with options for Champion, Standard Bearer, and Musician. Miniatures come unpainted and unassembled in their original packaging.
$102.00
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Chimera: Astra Militarum GAW 47-07
The Chimera is the Imperial Guard's most commonly used armoured troop carrier. These ubiquitous vehicles are extremely durable and practical, capable of mounting an array of support weapons and protecting embarked Infantry Squads from all but the most destructive of...
$40.00
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Kharn the Betrayer: Chaos Space Marines GAW 43-25
Kill! Maim! Burn! This is Khârn the Betrayer’s mantra, and it has become infamous across the Imperium as a harbinger of carnage to follow. Khârn embodies the eightfold path of Khorne; friend and foe alike are left broken, twitching and torn...
$35.00
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Pteraxii: Adeptus Mechanicus GAW 59-23
One of many specialised castes of cyborg warriors available to the Adeptus Mechanicus, the Pteraxii are optimised for instinctive reaction and agility. Pteraxii’s reflexes are accentuated by paring back elements of cogitation that impede their primary function. Implanted with additional...
$60.00
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Start Collecting! Adeptus Mechanicus GAW 70-59
Command the tireless, mechanically augmented foot soldiers of the Adeptus Mechanicus and wage war for the glory of the Omnissiah with this Start Collecting! set.The set includes the following multipart plastic kits: 1x Tech-Priest Enginseer (supplied with a Citadel 32mm...
$95.00
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Archaeopter: Adeptus Mechanicus GAW 59-22
A workhorse not only of the toxic Martian skies, but of distant worlds at the forefront of the Tech-Priests' expansion for millennia, the Archaeopter is an agile fixed-wing aircraft. Piloted by a member of the Pteraxii caste, whose legs and...
$100.00
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Tech-Priest Manipulus: Adeptus Mechanicus GAW 59-21
The ruling castes of the Adeptus Mechanicus are the Tech-Priests – robed zealots whose flesh is replaced over time with bionic enhancements. These technosavants carry a bewildering array of titles, and each one specialises in arcane knowledge and esoteric lore,...
$35.00
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Serberys Raiders: Adeptus Mechanicus GAW 59-24
To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shattered terrain, while their riders are mag-locked in gyro-stabilised...
$60.00
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Plague Marine Icon Bearer: Death Guard GAW 43-47
Sworn to Nurgle’s service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour and boils away skin, yet despite their horrific disfigurements they are fearsome warriors indeed. Their rotting...
$30.00
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Plague Marine Champion: Death Guard GAW 43-48
Sworn to Nurgle’s service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour and boils away skin, yet despite their horrific disfigurements they are fearsome warriors indeed. Their rotting...
$30.00
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Foetid Bloat-Drone: Death Guard GAW 43-54
Labouring through the air on buzzing turbines and driven by the trapped essence of a Nurgle Daemon, the Foetid Bloat-drone drifts toward the enemy like an armoured plague fly. This hideous war engine bears monstrous weapons onto the battlefield to...
$50.00
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Easy to build: Poxwalker, Death Guard GAW 43-41
Shambling across the battlefield in reeking hordes, Poxwalkers engulf their enemies in rotting tides of grasping hands, gnashing teeth and squirming tentacles. They are the cursed victims of Nurgle’s plagues, transformed into unliving weapons by the cruel masters of the...
$15.00
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Deathshroud Bodyguard: Death Guard GAW 43-50
The Pale Harvestmen; the Scythes of Nurgle; the Eyes of Mortarion. The elite warriors of the Deathshroud go by many names, and every one is redolent with a miasma of fear and menace. Swollen with unnatural power, the Deathshroud tower...
$60.00
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Sanctus: Genestealer Cults GAW 51-49
Sanctuses are the favoured blades of their Patriarch, assassins whose task it is to eliminate any who oppose the cultists’ ascension to glory. Like creeping shadows they slip into the most heavily guarded facilities, seeking out their targets and eliminating...
$30.00
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Nexos: Genestealer Cults GAW 51-48
Nexoses act as each Genestealer Cult’s central nervous system. They are granted psychometric powers that allow them to absorb the memories and consciousness of indoctrinated organisms, processing that sensory data into a steady stream of strategic instructions and deployment orders.The...
$30.00
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Neophyte Hybrid Squad: Genestealer Cults GAW 51-57
By the time a Genestealer Cult launches its insurrection, its Neophyte Hybrids make up a horde of thousands. Weathered and toughened by a life of hard labour, each cultist features the inhuman reactions and strength their alien genes gift them....
$45.00
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Magus: Genestealer Cults GAW 51-47
Maguses are psychically gifted and possessed of a supernatural charisma. Their control of the hybrids around them is total. As a prophet of their Patriarch, the word of a Magus is law, and their telepathic abilities are more than powerful...
$30.00
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Locus: Genestealer Cults GAW 51-46
Stoic and inhumanly patient, the Locus can go from sombre stillness to a blur of motion in an eye-blink. This sudden eruption of violence is as startling as it is deadly. Like a Lictor jumping from the shadows, the Locus...
$30.00
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