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In this new strategy game from Raph Koster and Isaac Shalev, players share the same group of penguins, but score based on how their carefully chosen cards match where they’ve managed to get the penguins to wind up. Each turn you’ll select a score card with a goal like locations with an even number of penguins, with more yellow than red penguins, with the maximum of 5 penguins, or something else! Then you’ll place penguins from your supply, or pick up penguins from a single location to move elsewhere. Finally, you'll score a number of points based on how many locations match your score card. But be careful! You might be moving them exactly where your opponents want them!
- Great art and components: Each location features entertaining art with penguins about town, while the penguins themselves are represented with colorful screenprinted meeples!
- Tricky choices: with limits to how you can collect and move the penguins, it’s always a challenge to figure out how to get the most points, while trying to stay a step ahead of your opponents.
- Easy to learn: The simple rules and clear iconography make it a great fit for gamers of all ages.
Components*
- 32 Penguins (16 yellow and 16 red)
- 52 player cards
- 1 round and score board
- 10 tokens and markers
- 10 Place tiles
- 1 Rulebook
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