Frostgrave
Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire.
Ghost Archipelago Crewmen: Frostgrave WLG FGAP01
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20 Infantry Plastic Requires AssemblyThis product is supplied unassembled and unpainted. Glue and paints not included.Expert buccaneers and experienced fighters, these swashbucklers give trained soldiers a good run for their money. Willing to fight dirty, their enemies will always have...
$32.00
Wild Dogs: Frostgrave WLG FGX001
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Several large packs of wild dogs now roam the ruins of Frostgrave. Generally these animals are scrawny, chronically malnourished, and often diseased members of the species. Unfortunately, this has also made them aggressive. 4 metal models per pack. 28mm sized...
$12.00
Armour Rack & Lectern: Frostgrave WLG FGV502
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Two treasure tokens for Frostgrave.
Both made of metal and supplied unpainted. Designed for 28mm sized figures.
$10.00
Genie & Lamp: Frostgrave WLG FGV403
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While searching the ruins, one warband discovers a golden lamp that contains a very old and very angry genie. He has no interest in granting wishes... This character set is based on the scenario in the Frostgrave rulebook, 'Genie in...
$10.00
The Ghoul King: Frostgrave WLG FGV402
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Despite his title and appearance, the Ghoul King is a revenant, not a ghoul. How he escaped his necromantic master and rose to lead a pack of ghouls will likely never be known. The Ghoul King has been a minor...
$10.00
Zombie Snow Troll: Frostgrave WLG FGV316
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Theoretically, the corpse of any living creature can be turned into a zombie but, for whatever reason, most necromancers find humanoid subjects to be far easier to reanimate. Thus, trolls are a popular choice for a death mage looking to...
$16.00
White Gorilla: Frostgrave WLG FGV311
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Although they are rarely seen, at least one colony of White Gorillas make their home in the ruins. The females and young generally stay inside a nest, buried deep in the ruins, but the males go out hunting and are...
$13.00
Major Demon: Frostgrave WLG FGV304
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Demon is actually the more common term for ‘extra-planner entity’, that is a being that comes from another dimension or plane of existence. Few of the demons in Frostgrave have come of their own free will or for their own...
$19.00
Tunnel Fighter & Trap Expert: Frostgrave WLG FGV215
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Trap Expert. The ruins of Frostgrave are so littered with traps that many wizards employ specialists to help navigate safely through its labyrinthine streets and passages. These trap experts are not only masters of identifying and disarming traps, but are...
$10.00
Crow Master & Javelineer: Frostgrave WLG FGV207
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Specialist Soldiers to accompany the Wizards into Frostgrave.
Two metal 28mm sized Pewter miniatures, supplied unpainted.
$10.00
Bard & Pack Mule: Frostgrave WLG FGV206
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Specialist Soldiers to accompany the Wizards into Frostgrave.
Two metal 28mm sized Pewter miniatures, supplied unpainted.
$10.00
Knight & Templar II: Frostgrave WLG FGV205
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Specialist Soldiers to accompany the Wizards into Frostgrave.
Two metal 28mm sized Pewter miniatures, supplied unpainted.
$10.00
Knight & Templar: Frostgrave WLG FGV202
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Specialist Soldiers to accompany the Wizards into Frostgrave.
Two metal 28mm sized Pewter miniatures, supplied unpainted.
$12.00
Thief & Barbarian: Frostgrave WLG FGV201
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Specialist Soldiers to accompany the Wizards into Frostgrave.
Two metal 28mm sized Pewter miniatures, supplied unpainted.
$12.00
Lich & Apprentice: Frostgrave WLG FGV111
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In Thaw of the Lich Lord, you can cast a certain spell called Lichdom: This spell may only be cast by a wizard. It is a dramatic and horrifying process wherein the wizard tears his soul from his body, animates...
$10.00
Witch & Apprentice: Frostgrave WLG FGV110
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Witches draw on the subtle powers of nature for their magic, and specialize in the brewing of potions, casting of curses, and seeking aid from plants and animals. Despite popular thought, most witches are not old, ugly women, but are...
$12.00
Soothsayer & Apprentice: Frostgrave WLG FGV107
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The subtle magic of a Soothsayer allows the wizard to expand his senses outside of his body, including through time itself. They can reach into the past to learn the secrets of history, or they can look into the future...
$12.00
Illusionist & Apprentice: Frostgrave WLG FGV104
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Some times taunted for being mere stage magicians, an experienced Illusionist can be a dangerous foe. Illusionists use magic to fool the senses, to cause confusion and fear, and to convince people of things that aren't true. In dress, Illusionists...
$12.00
Elementalist & Apprentice: Frostgrave WLG FGV102
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Elementalists are the most outwardly powerful type of wizard. Their magic is centred around controlling the four elements, usually in loud, explosive, and unsubtle ways. Their clothes tend to feature one bold colour, and they are more prone to flashy...
$12.00
Chronomancer & Apprentice: Frostgrave WLG FGV101
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Potentially the most powerful of all wizards, Chronomancers use magic to manipulate time itself. As the youngest branch of magic, it is less developed, and less understood than any of the others, and is thus potentially more dangerous. Chronomancers tend...
$12.00
Thaw of the Liche Lord (Paperback): Frostgrave WLG BP1492
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Thaw of the Lich Lord is a complete campaign for Frostgrave that will challenge both new and veteran players. Through a series of linked scenarios, players discover the existence of a new power in the Frozen City, one who was...
$16.00
Frostgrave - Fantasy Wargames In The Frozen City: Warlord Games WLG BP1471
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Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In this fantasy skirmish wargame, each player takes on the role of a wizard from one of ten schools...
$24.00